Diagnostic
Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
CheckerImaging: Disabled
Flash: Unavailable
Flash Stage3D: Unavailable
Flash Stage3D Baseline profile: Unavailable
Compositing: Unavailable
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Unavailable
Video Decode: Software only. Hardware acceleration disabled
WebGL: Unavailable
WebGL2: Unavailable
Driver Bug Workarounds
add_and_true_to_loop_condition
adjust_src_dst_region_for_blitframebuffer
decode_encode_srgb_for_generatemipmap
disable_framebuffer_cmaa
disable_webgl_rgb_multisampling_usage
dont_use_loops_to_initialize_variables
emulate_abs_int_function
get_frag_data_info_bug
init_two_cube_map_levels_before_copyteximage
max_msaa_sample_count_4
msaa_is_slow
pack_parameters_workaround_with_pack_buffer
rebind_transform_feedback_before_resume
regenerate_struct_names
remove_invariant_and_centroid_for_essl3
reset_teximage2d_base_level
rewrite_texelfetchoffset_to_texelfetch
scalarize_vec_and_mat_constructor_args
set_zero_level_before_generating_mipmap
unfold_short_circuit_as_ternary_operation
unpack_alignment_workaround_with_unpack_buffer
unpack_image_height_workaround_with_unpack_buffer
use_intermediary_for_copy_texture_image
use_unused_standard_shared_blocks
Problems Detected
Intel HD 3000 driver crashes frequently on Mac: 592130, 661596
Disabled Features: flash_stage3d, gpu_compositing, gpu_rasterization, flash3d, accelerated_webgl2, accelerated_2d_canvas, accelerated_video_decode, accelerated_webgl, flash_stage3d_baseline
Some GPUs on Mac can perform poorly with GPU rasterization. Disable all known Intel GPUs other than Intel 6th and 7th Generation cards, which have been tested.: 613272, 614468
Disabled Features: gpu_rasterization
Don't allow ES3 on Mac core profile < 4.1: 295792
Disabled Features: accelerated_webgl2
Unfold short circuit on Mac OS X: 307751
Applied Workarounds: unfold_short_circuit_as_ternary_operation
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Mac drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
Applied Workarounds: set_zero_level_before_generating_mipmap
Pack parameters work incorrectly with pack buffer bound: 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer
Alignment works incorrectly with unpack buffer bound: 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
Applied Workarounds: use_intermediary_for_copy_texture_image
Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
Applied Workarounds: disable_webgl_rgb_multisampling_usage
Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
Applied Workarounds: disable_framebuffer_cmaa
glGetFragData{Location|Index} works incorrectly on Max: 638340
Applied Workarounds: get_frag_data_info_bug
glResumeTransformFeedback works incorrectly on Intel GPUs: 638514
Applied Workarounds: rebind_transform_feedback_before_resume
Result of abs(i) where i is an integer in vertex shader is wrong: 642227
Applied Workarounds: emulate_abs_int_function
Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605
Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch
Rewrite condition in for and while loops for Intel Mac: 644669
Applied Workarounds: add_and_true_to_loop_condition
Decode and encode before generateMipmap for srgb format textures on macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Init first two levels before CopyTexImage2D for cube map texture on Intel Mac 10.12: 648197
Applied Workarounds: init_two_cube_map_levels_before_copyteximage
Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
Applied Workarounds: use_unused_standard_shared_blocks
Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258
Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer
adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
Applied Workarounds: remove_invariant_and_centroid_for_essl3
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Reset TexImage2D base level to 0 on Intel Mac 10.12.4: 705865
Applied Workarounds: reset_teximage2d_base_level
Don't expose disjoint_timer_query extensions to WebGL: 808744
Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422
Applied Workarounds: dont_use_loops_to_initialize_variables
8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071
Applied Workarounds: max_msaa_sample_count_4
Accelerated video decode has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: video_decode
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported 2018-09-11T17:20:46.134Z
Chrome version RStudio/1.2.964
Operating system Mac OS X 10.12.6
Software rendering list URL chromium.googlesource.com/chromium/src/+/926d27280b919a1aeb0091392d56f63a38d2bc0b/gpu/config/software_rendering_list.json
Driver bug list URL chromium.googlesource.com/chromium/src/+/926d27280b919a1aeb0091392d56f63a38d2bc0b/gpu/config/gpu_driver_bug_list.json
ANGLE commit id unknown hash
2D graphics backend Skia/65 35ee3617fcb08e0d79e6b9e6c05db23cc9416d4f-
Command Line /Applications/RStudio.app/Contents/MacOS/RStudio --enable-viewport --disable-renderer-accessibility --disable-prefer-compositing-to-lcd-text --browser-subprocess-path=/Applications/RStudio.app/Contents/Frameworks/QtWebEngineCore.framework/Helpers/QtWebEngineProcess.app/Contents/MacOS/QtWebEngineProcess --enable-threaded-compositing --disable-zero-copy --disable-gpu-memory-buffer-compositor-resources --disable-gpu-memory-buffer-video-frames --disable-mojo-local-storage --disable-accelerated-video-decode --disable-pepper-3d-image-chromium --disable-native-gpu-memory-buffers --enable-features=AllowContentInitiatedDataUrlNavigations --disable-features=SurfaceSynchronization --disable-features=SurfaceSynchronization,TouchpadAndWheelScrollLatching --use-gl=desktop --in-process-gpu --gpu-preferences=KAAAAAAAAAAmAQAAAQAAAAAAAAAAAGAAAAAAAAAAAAAIAAAAAAAAAHAAAAANAAAAaAAAAAAAAABwAAAAAAAAAHgAAAAAAAAAgAAAAAAAAACIAAAAAAAAAJAAAAAAAAAAmAAAAAAAAACgAAAAAAAAAKgAAAAAAAAAsAAAAAAAAAC4AAAAAAAAAMAAAAAAAAAAyAAAAAAAAAAQAAAAAAAAAAAAAAALAAAAEAAAAAAAAAAAAAAADAAAABAAAAAAAAAAAAAAAA4AAAAQAAAAAAAAAAAAAAARAAAAEAAAAAAAAAAAAAAAEgAAABAAAAAAAAAAAQAAAAsAAAAQAAAAAAAAAAEAAAAMAAAAEAAAAAAAAAABAAAADgAAABAAAAAAAAAAAQAAABEAAAAQAAAAAAAAAAEAAAASAAAAEAAAAAAAAAADAAAACwAAABAAAAAAAAAAAwAAAAwAAAAQAAAAAAAAAAMAAAAOAAAA --use-gl=desktop --gpu-vendor-id=0x8086 --gpu-device-id=0x0116 --gpu-driver-vendor --gpu-driver-version --gpu-driver-date --gpu-active-vendor-id=0x8086 --gpu-active-device-id=0x0116
Driver Information
Initialization time 69
In-process GPU true
Passthrough Command Decoder false
Direct Composition false
Supports overlays false
Sandboxed false
GPU0 VENDOR = 0x8086, DEVICE= 0x0116 *ACTIVE*
Optimus false
Optimus false
AMD switchable false
Driver vendor
Driver version 10.2.37
Driver date
Pixel shader version 1.20
Vertex shader version 1.20
Max. MSAA samples 4
Machine model name MacBookAir
Machine model version 4.2
GL_VENDOR Intel Inc.
GL_RENDERER Intel HD Graphics 3000 OpenGL Engine
GL_VERSION 2.1 INTEL-10.2.37
GL_EXTENSIONS GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2
Window system binding vendor
Window system binding version
Window system binding extensions
Direct rendering Yes
Reset notification strategy 0x0000
GPU process crash count 0
Compositor Information
Tile Update Mode One-copy
Partial Raster Enabled
GpuMemoryBuffers Status
ATC Software only
ATCIA Software only
DXT1 Software only
DXT5 Software only
ETC1 Software only
R_8 Software only
R_16 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 Software only
RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
BGRX_1010102 Software only
BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
RGBA_F16 Software only
YVU_420 Software only
YUV_420_BIPLANAR GPU_READ, SCANOUT
UYVY_422 GPU_READ, SCANOUT
Display(s) Information
Video Acceleration Information
Encode h264 baseline up to 4096x2160 pixels and/or 30.000 fps
Encode h264 main up to 4096x2160 pixels and/or 30.000 fps
Encode h264 high up to 4096x2160 pixels and/or 30.000 fps
No changes when trying different advanced options.