Why does textInput instantly disappear in r shiny?

I'm trying to have the user enter text into a number of textboxes equal to an earlier input. So I need to put it in a renderUI block. I did this but when I try to type into the input box the new text will only stay for half a second and then it will disappear and the original default text will replace it. I did post some of the code, but the actual program is much larger so I didn't want to post all of it. Thanks for any help.

#Libraries
library(shiny)
library(shinyjs)
library(shinyWidgets)
library(shinyMatrix)

#User interface
ui <- fluidPage(
    #Number of treatments input
    numericInput("inp1",
                 "Enter number of treatments:", min =
                     1, 3),
    #Number of outcomes input
    numericInput("numoc", "Enter number of outcomes:", min =
                     1, 3),
    uiOutput("oc_names")
)

#Server
server <- function(input, output) {
    name_list<-list()
    option_vector <- c()
    output$oc_names <- renderUI({
        
        k = rep(c(1:input$numoc), times = input$inp1)
        for (g in 1:input$numoc) {
            option_vector <- append(option_vector, g)
        }
        mylist3 <-
            lapply(1:(input$numoc), function(i, y = k[[i]]) {
                pref_identifier <- paste("rank", i, sep = "")
                outcome_id <- paste("ocrank", i, sep = "")
                if (i == 1) {
                    pref_name <- paste("Outcome #", y, sep = "")
                } else {
                    
                }
                list(column(
                    width = 3,
                    textInput(inputId = outcome_id, label = pref_name, value = pref_name),
                ))
            
            })
    
        print(name_list)

        for (i in 1:input$numoc) {
            name_list<-append(name_list, input[[paste("ocrank", i, sep = "")]])
        }
        print(name_list)
        do.call(tagList, unlist(mylist3, recursive = FALSE))

        
    })
}

# Run the application 
shinyApp(ui = ui, server = server)

Hi, the renderUI event will be called each time one of the inputs used inside it is changed.
and you have there: input[[paste("ocrank", i, sep = "")]].
You can put the events that you don't want them to trigger the event inside isolate().
However, the inputs will still back to their default values when you change the values input$inp1 and input$numoc, and if you put them inside isolate() they will no longer trigger the event.
I think you should change the full creation process, and maybe use of insertUI and removeUI will be better in this case: Insert and remove UI objects